Emergency Response Training with Virtual Reality

BY KAYLA NOBREGA

 

Virtual Reality training for emergency response units applies similarly to Virtual Reality training for HSE inspections.

  • Environment

A trainee can be immersed in any kind of environment, and face any kind of emergency situation through Virtual Reality. VR provides a risk-free way to experience and explore different scenarios to give the trainee experience they need without putting their lives in danger.

  • Equipment Training

Training content can be broken up into different categories. Scenario training, where users are immersed into different situations. Equipment training where they get to explore the different equipment that they are required to use. In VR, notes can be added to show instructions and trainees can experiment with the equipment to learn about it. Because this is digital resources are not wasted and a trainee can spend as much time with each piece of equipment as they need.

  • People Skills

Through the VR experience, conversations with people can be simulated as well. This can be used to teach trainees about how to deal with the people at the scene of the emergency situation. They can learn how to deal with panic, crying, anger and frustration, as well as fear. People skills are essential to responding to emergency situations and can be developed through Virtual Reality Training.

  • Monitoring

Virtual Reality Training software also enables supervisors to monitor their trainee’s progress. This helps give an indication of areas where they excel, and areas that require improvement. This assists both the company and trainee to direct the training more effectively.

 

Projection Mapping as an Event Activation for your Brand

BY KAYLA NOBREGA

 

  • What is Projection Mapping?

Projection Mapping is using video footage and displaying it over a 3D object to create a dynamic presentation. Projection Mapping is also referred to as ‘Spatial Augmented Reality” as it projecting digital information over a physical space.

  • How does Projection Mapping work?

Projection Mapping is the display of digital objects in the form of animated videos or recorded video footage onto 3D physical objects. It is different from flat-screen mapping as the visuals are able to appear wrapped around a 3D object – such as a building.

  • Why Projection Mapping?

Projection Mapping as an event activation or event display is a creative way to showcase information. It is interactive and brings an element of awe to the message you are portraying. Traditional means of getting information to your audience at events are dying out as “boring” as interactive technology make it more exciting.

  • Examples of Projection Mapping

Examples of Projection Mapping can be found right here in Dubai. Have you been to Dubai Festival City Mall and watched the fountain and light display? The fountain is used as a surface onto which video footage is projected.

 

Another example is where Fanta Middle East used Projection Mapping as a way to market their product at Dubai Mall.

 

 

 

 

Augmented Reality User Guide – Bringing Your Content To Life

BY KAYLA NOBREGA

Your company already has content for the different operations that happen throughout the different departments. Are the booklets being read? Are the user and maintenance guides being used for their intended purpose?

People do not refer to guides unless they are needed, and when they are needed it is usually due to an urgent matter. Augmented Reality makes your content easily accessible and helps display it in a way that is easy to follow and understand.

Augmented Reality adds a layer of entertainment to the information as well. Content that is important can also be displayed in a way that makes it exciting to look at; AR does this in a way that makes sense and engages the viewer.

Use of Augmented Reality technology enables a company to have their own mobile application which can be used internally, or by consumers as well.

Below is an example of how Augmented Reality guides work.

 

How 3D, AR, VR, Photography, and Videography work together

BY KAYLA NOBREGA

 

The fields of photography and videography, Augmented Reality and Virtual Reality, and 3D design all pull pieces of information from both art and science, and so contribute to each field as well.

Each of these fields borrow from and lend to each other as well. The purpose of this blog post is to show how they all interact and how innovation is born from these interactions.

Photography and videography go hand-in-hand in that they are the same thing, but one is still and the other is in motion. The nature of both come with different benefits for different purposes. There is an example v below.

Augmented Reality and Virtual Reality also offer the same thing in different ways. They both offer an extension and enhancement of reality, but Augmented Reality offers it through a mobile device, while Virtual Reality offers it through a head-mounted device.

Photography and videography are used in Augmented Reality and Virtual Reality to create the alternate realities. 3D design is also used to create environments, characters, and special effects and animations.

The best example of how all of these fields can be integrated is found in the innovation of digital portals.

A digital portal can be opened in Augmented Reality or Virtual Reality, depending on the preferred device. Using 360 photography, a person can walk into the portal with their device and have a look at a certain location.

Using 360 videography, a person can walk into the portal and, not only look at the environment, but also see how people interact with the environment. 360 videography is commonly used in Virtual Reality experiences and films.

An example of a location that you can view in one of our portals can be found here.

 

What is Indoor Navigation? – Part 2

BY NAIRAH THAHA

 

There are two things required to make an indoor AR location app:

  1. Beacon Technology:

This method entails placing Bluetooth Low Energy beacons (BLE) around the areas you wish to have mapped out. These beacons are small in size and easy to hide. Whenever the user walks into the range of the beacon, it sends out a signal to the AR app via Bluetooth which alerts the software to the position of the user.

The advantage is that the accuracy of the navigation is high since the app is being fed direct information. The cost of creating such a service goes up when you want to cover larger spaces indoors as you will need a lot of sensors.

  1. AR Technology:

If you have used an Augmented Reality app that makes use of ARKit/ARCore frameworks, you would have noticed that once you place 3D content on to a surface, you are able to walk away from it and see that its location persists in the real world. This is done by making use of motion tracking technology using the sensors mentioned above so that it is able to establish how far you have walked and in which direction.

Harnessing this technology, we are able to make indoor navigation apps in Augmented Reality using only sensors. What must be considered, though, is that because of the high frame rate of the sensors small measurement errors can accumulate over time to cause a significant error referred to as “sensor drift.”

The other thing to keep in mind is that the phone needs to be aware of the initial starting point and orientation in order to establish its position. This can be done in many ways, but most commonly users will be asked to scan a predefined image target which lets the app know the initial position and rotation of the phone.

What happened in 2018

BY KAYLA NOBREGA

 

Well, it is that time of the year. Soon we will all be establishing New Year’s resolutions, and 2019 will kick off.

In this post, we would like to take some time to look over 2018 for the incredible year it has been for Virtuality.

We started by creating virtual tours of property listings for real estate companies in Dubai. As we explored the possibilities of AR and VR we were able to launch in February of this year as AR and VR specialists.

Since then we have had the pleasure of working with some incredible clients on different AR and VR projects. We created virtual tours for TRA at Gitex 2018, Palazzo Versace Hotel, and American School of Dubai.

We implemented VR solutions at events and exhibitions, as well as for restaurants and a food truck supplier!

360 photography and videography are becoming popular options for events and marketing. Businesses are using 360 tours to showcase their office spaces; we created one for Scissors Tailoring Studio at Kempinski Hotel and Residences on Palm Jumeirah.

We also used our virtual tour of Marina Gate to incorporate 3D design.

The most exciting part of the year for me has been the launch of Virtuality Studios! We have a YouTube channel dedicated to tutorials, discussions with industry professionals and experts, as well as behind-the-scenes of what we got up to “this week at Virtuality.”

2018 was a great first year for us! We are excited for what the new year has for us, and we look forward to sharing it all with you!

Have you met Andy?

BY KAYLA NOBREGA

 

At the end of last month, in celebration of launching our studio, we released our Snapchat filter.

Meet our chameleon mascot, Andy. Andy is a Malagasy name, so it is pronounced “Anj.”

Why is Andy our mascot?
1. Chameleons are prevalent in Madagascar, with around 44% of the world’s chameleon species found there. Our founders, Ayaz and Rishad, are from Madagascar as well.

2. Chameleons change colour to communicate or regulate their body temperature – their ability to adapt in different surroundings is a trait Virtuality carries out in Dubai. We adapt to our client’s needs, and to the market climate in Dubai.

3. Chameleons have the capacity to rotate their eyeballs 90 degrees vertically and 180 degrees horizontally, and they can move their eyes in opposite directions at the same time – Virtuality’s passion pertains to vision. This kind of vision refers to our work in the fields of AR, VR, and 360 degree visual content.

 

If you have not yet scanned the code and sent us your selfie with our Snapchat filter, please do so! This is possible through all our social media platforms.

You can also activate the filter directly on your phone by clicking here.

How simulations can contribute to the tourism industry

BY KAYLA NOBREGA

Have you ever booked a hotel room for your annual vacation, arrived, and felt regret creep in as you learn that the photographs were deceptive? Have you booked tours based on the hype and then left wondering what the big fuss was about as your expectations were sorely let down?

The rise of virtual reality is hastening as it proves itself most efficient and beneficial to the tourism industry, in that it can help you avoid the above.

When I plan a holiday, before booking my hotel, I like to see what the room looks like and what activities are nearby. Looking online is helpful, but limited.

Limited, until you throw virtual reality into the mix.

Virtual tours of hotel rooms allow you to interact with the room before you even arrive at the lobby. This increases efficiency in my booking process as I am able to make a more informed decision on where to stay. Standard photographs and videos are useful, but being able to interact with a space before stepping foot into it gives me a more accurate feel for the size and atmosphere of the room before I make a booking.

VR in tourism is not limited to tours in hotel rooms. VR simulations of tourist attractions in the area; such as zip lining, or roller coaster theme parks are not only a possibility but are already offered in malls around the world.

Travel giant Thomas Cook orchestrated virtual travel experiences in ten of their New York stores, and reported that excursion revenue increased by 190%. Immersing yourself in a virtual experience creates a greater desire for it. You know, kind of like how you want to go on a beach holiday even more when you immerse yourself in a traveler’s Instagram stories.

I am keeping my eyes out for the most interesting online virtual experiences; do you have any that have caught your interest?