XR Training

Working with Virtual, Augmented and Mixed Reality helps us in delivering world class training solutions to our clients.

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We design and develop with the latest XR Technology, including Virtual Reality, Augmented Reality and Mixed Reality.

With the evolving technology solutions available for training, our approach consists of working with our clients to ensure cost saving training solutions that improve retention and efficiency.

Virtual Reality Training

Virtual Reality, or VR, is when a user is immersed into a digital environment. Using Head-Mounted Display unit (HMD’s) and other body hardware, there are different levels of interaction, and the content is only limited by your imagination.

Virtual Reality is a solution for different industries and operations, for example in Real Estate, Education, Health and Safety, for training, marketing, and event activations.

Augmented Reality Training

Augmented Reality, or AR, is when digital information is overlaid onto our physical environment using a mobile device with a screen and camera lens. It is highly interactive, and makes different operations more entertaining and convenient.

AR technology is used in Retail, for online shopping, as well as in the gaming industry. Exhibitions and event activations also make use of Augmented Reality for a more interactive way to display content.

Mixed Reality Training

Mixed Reality, or MR, is a form of Augmented Reality. By wearing a Head-Mounted Display unit, digital information is overlaid onto physical reality.

This digital information interacts with the physical environment, for example; a character can hide behind curtains in a room, or it can have a seat on a user’s furniture. Microsoft HoloLens is a form of Mixed Reality technology, and can be used for events, business operations, and home entertainment.

VR | AR as a Tool

Full immersion into educational content, whether it is for a history lesson in school, or training for different job positions, VR training is preferred by 63% of professionals. Training can be gamified as means of assessment, and lessons can be repeated at ones own leisure.

Companies can make use of VR headsets, and other simulation technologies, and immerse employees into life-like situations that make learning more practical. Mistakes made are not detrimental to the employee’s confidence or to the company, making VR an attractive option for in-house training
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Our core skills

  • Training
  • Conceptualising
  • Storyboarding
  • Testing and debugging
  • Data Collection
  • Data Analysis
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