Locomotion and Motion in Virtual Reality Experiences

BY KAYLA NOBREGA

 

Virtual Reality is all about immersion, and the success of a virtual experience lies in how convinced a person is that they are no longer a part of physical reality.

This is why many virtual reality experiences incorporate locomotive and motion sensor hardware to make experiences more realistic and synchronized. Below are a few types of locomotive and motion detecting hardware options that are being used to enhance virtual reality experiences.

  1. Hand-held controllers

Movement through hand-held controllers is enabled by clicking on different points within the experience to teleport there. This type of movement is guided by a faded transition.

Movement and locomotion in Virtual Reality VR

 

  1. Trackers

These are sensors that go on your hands and feet. The hardware translates the movements you make into the game. These trackers can also be in the form of gloves, and can also be attached to certain objects.

Locomotive hardware for Virtual Reality

 

Movement in Virtual Reality experiences

  1. VR treadmill

A virtual reality treadmill operates exactly as a fitness treadmill. It allows you to explore the virtual world in which you are immersed by walking through it. It is limited to only forward and backwards steps, but is not limited by pace. The speed at which you choose to walk or run is translated into the virtual experience.

Movement in Virtual Reality

 

  1. Omni-directional treadmill

This hardware functions as the VR treadmill, but is not limited by direction. It is a circular piece of equipment, with barriers for the user’s balance and also to prevent walking too quickly and off of the treadmill. This allows users to explore the virtual space in any direction and at any pace they choose.

Locomotive Hardware for Virtual Reality

 

Locomotive hardware for Virtual Reality

Augmented Reality Updates to Google Search

BY KAYLA NOBREGA

 

Google has recently announced updates to Google search.

There are a few new features such as Google top stories, Google Assistant and Lens, Augmented Reality, and 3D objects. The one that has interested us the most is Augmented Reality.

Google is implementing Augmented Reality in their search results as a means for users to interact with their search topics in more depth.

For example; if you search up an animal, you can place the animal in your home, classroom, or workplace through Augmented Reality. This will allow you to interact with the animal, and view it from all angles. You can view its movement, and make learning about a topic more exciting.

 

 

This Augmented Reality feature in Google search will also work for online retail purposes. If you would like to see what a piece of furniture would look like in your home before you buy it, you can search it up on Google and augment it into the room.

The Augmented Reality update should be available by the end of May!

UAE Innovates and German Tourism using Virtual Reality

BY KAYLA NOBREGA

 

We started off UAE’s Innovation Month at Abu Dhabi Ports for their Augmented Reality and Virtual Reality event activations. We ended off the month at the UAE Innovates event in City Walk with German Tourism.

Virtuality teamed up with German Tourism to showcase their travel destinations in Virtual Reality. Guests were immersed in Germany while standing in Dubai.

Below is a video of our team interacting with the activation:

 

The use of Virtual Reality captured the essence of Dubai’s ability to innovate and bring new and immersive experiences to different industries.

Abu Dhabi Ports Augmented Reality Game for UAE Innovation Month

BY KAYLA NOBREGA

 

The beginning of February marked the start of the UAE’s Innovation Month. Throughout this month, there will be exhibitions all over the United Arab Emirates, particularly in Dubai and Abu Dhabi, showcasing the latest in technology and innovations.

Virtuality is proud to have been a part of Abu Dhabi Innovations Week 2019, alongside Abu Dhabi Ports.

We created an Augmented Reality game for the guests of the Innovations Exhibition to be able to interact with Khalifa Port’s operations.

Using ‘Image Tracking,’ users scan the trigger and Khalifa Port is augmented on the device.

Abu Dhabi Ports Augmented Reality

Abu Dhabi Ports Augmented Reality

The goal is to park a vessel at Khalifa Port using the controls on the screen.

AR game Abu Dhabi Ports

Augmented Reality Game Abu Dhabi Ports

Augmented Reality Game Abu Dhabi Ports

Abu Dhabi Ports Augmented Reality Game

Augmented Reality games are a great way to keep event visitors engaging with your exhibit in an entertaining way!

What is Indoor Navigation? – Part 2

BY NAIRAH THAHA

 

There are two things required to make an indoor AR location app:

  1. Beacon Technology:

This method entails placing Bluetooth Low Energy beacons (BLE) around the areas you wish to have mapped out. These beacons are small in size and easy to hide. Whenever the user walks into the range of the beacon, it sends out a signal to the AR app via Bluetooth which alerts the software to the position of the user.

The advantage is that the accuracy of the navigation is high since the app is being fed direct information. The cost of creating such a service goes up when you want to cover larger spaces indoors as you will need a lot of sensors.

  1. AR Technology:

If you have used an Augmented Reality app that makes use of ARKit/ARCore frameworks, you would have noticed that once you place 3D content on to a surface, you are able to walk away from it and see that its location persists in the real world. This is done by making use of motion tracking technology using the sensors mentioned above so that it is able to establish how far you have walked and in which direction.

Harnessing this technology, we are able to make indoor navigation apps in Augmented Reality using only sensors. What must be considered, though, is that because of the high frame rate of the sensors small measurement errors can accumulate over time to cause a significant error referred to as “sensor drift.”

The other thing to keep in mind is that the phone needs to be aware of the initial starting point and orientation in order to establish its position. This can be done in many ways, but most commonly users will be asked to scan a predefined image target which lets the app know the initial position and rotation of the phone.

AR & VR Definitions – PART 4: Extended Reality

BY KAYLA NOBREGA

 

Extended Reality, abbreviated as ‘XR,’ is exactly what it sounds like; it is the expansion of reality by using digital simulations and applications.

Augmented Reality, Virtual Reality, and Mixed Reality technologies enhance physical reality by enabling users to add digital information to their physical spaces, or by immersing them into a different reality. Extended Reality is essentially the umbrella term for Augmented Reality, Virtual Reality, and Mixed Reality.

If you would like to read up on certain definitions pertaining to Augmented Reality, Virtual Reality, or Mixed Reality, then you can click on the topic of your choice and you will be directed to our blog posts about them.

If you have any questions about any of these technologies, please do not hesitate to contact us through our web chat or any of our social media platforms.